![]() ![]() However, screen buffers can be accessed for reading and writing whether they are active or inactive.Įach screen buffer has its own two-dimensional array of character information records. A new screen buffer is not active until its handle is specified in a call to the SetConsoleActiveScreenBuffer function. A process can use the CreateConsoleScreenBuffer function to create additional screen buffers for its console. ![]() To open a handle to a console's active screen buffer, specify the CONOUT$ value in a call to the CreateFile function. The system creates a screen buffer whenever it creates a new console. The active screen buffer is the one that is displayed on the screen. A console can have multiple screen buffers. A screen buffer is a two-dimensional array of character and color data for output in a console window. ![]()
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